Those who've read my reviews of the previous two editions of Dawn of the Zeds (DotZ) know I'm a huge fan of Hermann Luttmann's original game design and I've been eagerly anticipating getting the third edition of DotZ to the table.
The newest release from Greenbrier Games (hitting stores this week in fact) is Grimslingers, a card based game of spellcraft dueling and cooperative campaigning in an off the wall weird west setting.
Fireside Games latest release is one firmly aimed at the family gaming crowd who don’t mind a bit of competition and players casting monkey wrenches - or spanners - into plans.
Fans of Call of Cthulhu are finally in for a treat as one of the longest percolating supplements for the venerable roleplaying game is now available as a PDF download, with the physical book to arrive in stores sometime later this year.
Jeff takes a look at the latest edition of Strat-O-Matic Baseball. Learn how to play as well as how the game stacks up against other baseball games of the past and present.
Healthy Heart Hospital simulates the operation of a down-on-it’s-luck healthcare facility as it aims to re-establish itself as a premiere provider in the medical community.
Just hitting Kickstarter yesterday, from Dublin based designer David Robin, Sub Rosa is a micro game (and I do mean micro) where players attempt to recruit agents to their cause.
Give a watch to find out if Mage Wars Academy is simply a Magic: The Gathering knockoff or a truly unique game deserving your attention.
Spirit of '77 draws its inspiration from flicks like Gone in 60 Seconds, Foxy Brown, Escape from the Planet of the Apes, and Gator as well as television shows like The Six Million Dollar Man, The Rockford Files, and Kung-Fu.
Truthfully, I wasn’t familiar with Sentinel Hill Press or their ongoing yearly Arkham Gazette until Bret Kramer reached out to ask if I’d be interested in reviewing the third issue of the oversized yearly magazine.
Let me take you back, for a moment, to the heady days of gaming in the 1980’s and 90’s. At the time you couldn’t stroll through your friendly local game store without running across a plethora of titles from Game Designers’ Workshop (or GDW as we liked to say) which ranged from miniatures rules to board games to RPGs.
One of the titles which was garnering a lot of attention at this year’s Gen Con was Magic: The Gathering - Arena of the Planeswalkers.
When I first had a chance to peek at Jolly Roger at this year’s Gen Con I was intrigued. On one hand Ares isn’t exactly a company known for lighter fare or card games and, on the other, there aren’t too many games designed for as many as ten people on the market.
Frequent visitors to TGG know I’m a pretty big fan of Chaosium’s Call of Cthulhu and a huge junkie when it comes to anything having to do with H.P. Lovecraft and the Cthulhu mythos. CofC (as we’ve always liked to abbreviate the title) has been a long time favorite RPG of mine as I spent nearly two decades running adventures using the system.