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Archer The Danger Zone! Board GameCue the Kenny Loggins as everyone’s favorite dysfunctional secret agent is making his way to the board game world. Cryptozoic is bringing Archer: The Danger Zone! Board Game, based on the cult FX series, to the masses and it will be available at Gen Con this week – following a general release a couple weeks back. The game is for two to eight players, wraps up in under 45 minutes, and carries an MSRP of $40.

From Cryptozoic:

Archer The Danger Zone! Board Game: A high-stakes game of espionage, international intrigue, and screwing over your co-workers.

The object of the game is to gain the Upper Hand over your opponents by insulting them, doing well on missions (quite the ego boost), and encountering random guest stars and secondary characters from the show. Each player starts with 5 Upper Hand. The first player to get to 20 Upper Hand wins the game.

Each player chooses one of the following characters to play: Archer, Lana, Malory, Cyril, Pam, Cheryl, Ray or Dr. Krieger. The insults and dirty tricks you deliver to the other players are based on actual quotes from the show that your character makes. The cards in your unique deck of 20 cards give you the ability to hurl insults, “come on” to another character, or say something that builds up your character’s own ego.

The action takes place at the ISIS Headquarters, though spy missions send the gang off to exotic locales each round of play. The game features 6 important office locations within ISIS, but you (typically) play with around 4 of them, making each game play out very differently as the “Office Map” will be vary from game to game. Each location does something different, but only the first person to go to each location each round gets the benefit listed on that location. Surely there will be no name calling when another player beats you to the punch!

The game is all about other players ticking you off and wanting to get the better of them.

There are naturally plenty of opportunities to belittle your co-workers while in the office and out in the field. Doing so will knock them down a peg or two on the Upper Hand track.

It all adds up to a humorously good time!

Archer Components

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