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Lord of the Rings Roleplaying Early Access

5E Adventure Campaign Rultmoork is Up for Crowdfunding

Rultmoork (AAW Games)AAW Games is currently in the midst of a Kickstarter run to bring the 5E adventure Rultmoork to the masses. The adventure promises a challenging and deadly dungeon delve from author Jonathan G. Nelson. You can score a copy of Rultmoork in PDF for a $29.00 pledge or grab the hardcover (with PDF) for a $44.00 pledge through September 29th. Expected delivery is this December.

About the project:

Deep in the Baevonian Mountains stands a monolithic spire of stone, peppered with ancient ruins, and mostly forgotten.
The spire contains a temple complex rich in history and steeped in the mysteries of the past, untouched for a millennium, but it is not without its dangers, for ancient evil stagnates within.

This is Rultmoork, where, according to legend, the very land died to the sound of a single falling tear.

Rultmoork is a deluxe adventure about duality. It is challenging, deadly, and intended for 4–6 characters of levels 5–7.

The adventure marks Jonathan G. Nelson’s return to adventure writing after his critically acclaimed success Rise of the Drow: Collector’s Edition.

  • Playstyles of ruin exploration, investigation, and dungeon delving
  • Wasteland Archaeology: Explore ancient ruins, marvel at murals, decipher a lost language, and piece together clues
  • Visions of the Past: Live through horrors of millennia past in a roleplaying-rich investigation
  • Challenging Dungeon: Test your mettle against an interactive and dynamic dungeon
  • New Mechanic: Flow / Stagnation! Two different modes for monsters and magic items
  • Hardcore Mode: Make a difficult adventure truly unforgiving and deadly
  • Brutal, unique monsters that require both brains & brawn to defeat
  • Three nightmarish bosses to challenge even the most experienced groups
  • Logical environments reward players for paying attention and engaging with the wonders of Rultmoork
  • Extensive guidelines and “At a Glance” sections to keep your game running smoothly
  • Player Handouts: Show what the heroes see, rather than just describing it

Jeff McAleer

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