Close

Login

Close

Register

Close

Lost Password

Generic selectors
Exact matches only
Search in title
Search in content
Post Type Selectors
Lord of the Rings Roleplaying Early Access

Chancellorsville 1863 Wargame Nears 700% Kickstarter Funding

Chancellorsville 1863 (Worthington Publishing)Worthington Publishing is currently in the midst of crowdfunding an American Civil War game which builds on the mechanics found in the well received Freeman’s Farm 1777. Chancellorsville 1863 tackles the famed wilderness battle which pitted Joe Hooker’s Union forces against Robert E. Lee’s Confederates. The game is for one or two players, ages 14+, and plays in 45-90 minutes. The project is on its way to the 700% funding mark and you can reserve a copy of the game for a $64.00 pledge through February 16th. Expected delivery is this October.

From Worthington:

Chancellorsville 1863 is a card-driven game on the American Civil War Battle of Chancellorsville. Playable by 1 to 2 players in 1 hour, the game comes with a card-driven solitaire engine. Designed by Maurice Suckling (designer of Freeman’s Farm 1777), the game uses many of the concepts from that game. However, added hidden movement, much more maneuver, and other design tweaks make this a truly unique game.

Each turn players will play 1 of their 3 in-hand formation cards to maneuver or attack enemy forces, gaining momentum cubes based on the formation activated. Each formation is a Confederate division or Union corps.

Each formation card will allow a major and possibly an additional minor activation, major allowing two moves for a formation while the minor allows one move. After each formation moves combat can occur if a move ends in a location with an enemy formation. Tactic cards may be played during the formation’s activation giving it movement or combat bonuses.

At the end of the formation card activation players may spend their momentum cubes to buy tactics cards which may give them benefits in combat or movement in future turns.

Players then draw a new formation card refilling their hands to 3. Hooker, Lee, and Jackson have bonuses that can be played once a game, adding to movement and combat.

Victory is determined by destroying enemy formations through morale/strength loss, or the Union occupying the three victory locations which represent cutting off the Confederate army from Richmond.

Additional rules allow for fixed defensive positions, Jackson’s Flank March — and even his death.

Jeff McAleer

Share This Post

Related Posts

0
0

    Leave a Reply

    Your email address will not be published.

    Thanks for submitting your comment!