A messenger came this morning: the castle has fallen. Most of us have been expecting this news for days, but to finally hear it is still heart-breaking. The prince arrived in the afternoon, escorting a small group of refugees seeking shelter in our monastery. The royal guard has been effectively wiped out. The king is presumed dead…or worse.
Our grounds have been sanctified for generations, and they still ward off the necromancer’s minions, but they are no proof against the dread I see in the eyes of my brothers. Each passing day seems a bit darker, each night a bit colder than the last. Yet His Highness the prince is still holding the people together. Even now, he is convening a council of war. Somehow, he makes me believe there is still hope…
Darkest Nightby designer Jeremy Lennert is a fully-cooperative game for one to four players (up to six with variants), set in a kingdom broken under a necromancer’s shadow. Each player takes on the role of one of the kingdom’s last heroes (nine playable characters), each with a unique set of special abilities, just as they hatch a plan to save the realm.
Searching the kingdom provides new powers and equipment to strengthen you and your party, as well as the keys that can unlock the holy relics and defeat the necromancer. You can acquire many powerful abilities—unique to each hero—that can help to fight the undead, elude the necromancer’s forces, accelerate your searches for items and artifacts, and more.
But ravenous undead roam the realm, and as the necromancer continues to build his power base, he blights the land and his army steadily grows. As the game wears on, the necromancer becomes more and more powerful, creating blights more quickly and effectively. It’s up to you and your party to defeat the necromancer.
Strategize, plan and bring out the best of your abilities to end our Darkest Night!
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