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Dungeons & Dragons Waterdeep: Dungeon of the Mad Mage Reviewed on The Daily Dope for November 29th, 2018

Today I provide a breakdown and review the latest Dungeons & Dragons adventure supplement, Waterdeep: Dungeon of the Mad Mage, from Wizards of the Coast. Plus the latest tabletop gaming news from Ares Games, WizKids, Burnt Island Games and more.

03:27 Tabletop gaming news of the day
16:48 What’s cooking with me and what’s on upcoming episodes of The Daily Dope
22:15 A breakdown and review of D&D Waterdeep: Dungeon of the Mad Mage

TGG REVIEW
8.3 TGG SCORE
0 VISITORS' SCORE (0 votes)
Summary
Personally, I think Waterdeep Dungeon of the Mad Mage will be the sort of adventure supplement which some folks are really going to enjoy while other will dislike it a fair amount. On one hand, if you're inclined toward old school dungeon crawls this is a really cool canvas on which to splash your own personal color scheme. Then again, if you're more new school and dig adventures which are completely spelled out for you - including all areas containing read aloud boxes, flow charts to show progress of the story, stat blocks at every turn - then you're probably not going to be a big fan of this release. I certainly don't recommend novice GM's taking this out for their first spin but would personally use quite a lot of this in my own campaigns.
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TGG SCORE - 8.3

8.3

Personally, I think Waterdeep Dungeon of the Mad Mage will be the sort of adventure supplement which some folks are really going to enjoy while other will dislike it a fair amount. On one hand, if you're inclined toward old school dungeon crawls this is a really cool canvas in with to splash your own personal color scheme. Then again, if you're more new school and dig adventures which are completely spelled out for you including all areas containing read aloud boxes, flow charts to to show progress of the story, stat blocks at every turn then you're probably going to be a fan of this release. I certainly don't recommend novice GM's taking this out for their first spin but would personally use quite a lot of this in my own campaign.

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Jeff McAleer

Founder, editor-in-chief, and host of The Daily Dope and other TGG media. Jeff tackles any and all topics but his main gaming focus is war and strategy, RPGs, and miniatures. He's also a fan of independent and small press comics. Plus, Jeff is certainly never at a loss for an opinion...

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