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A fresh Stay at Home, Play at Home Dungeons & Dragons download arrived has arrived from Wizards of the Coast. In D&D Adventurers League: To Wake the Leviathan, the heroes must prevent an ancient war machine from falling into the wrong hands. Or claws… The 24 page PDF is available absolutely free at Dungeon Masters Guild through June 5th.

From WotC:

A RACE AGAINST TIME THROUGH THE RAVAGES OF THE BLOOD WAR

Across the infinite layers of the Lower Planes, a band of heroes desperately hunts for the whereabouts of an ancient weapon — one that could very well turn the tide of the eternal Blood War.

With the help of the archmage Mordenkainen, these adventurers must stop the great Leviathan from falling into fiendish hands. Can they unlock the mysteries of the war machine before it’s too late?

To Wake The Leviathan is a 4-6 hour D&D Adventurer’s League module for character levels 11-16, It is part of a series of adventures that expands upon the material presented in Mordenkainen’s Tome of Foes. It can be played on it’s own or as a part of any D&D campaign.

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