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Independent TTRPGs at DriveThruRPG

A recent entry to the GMT Games P500 pre-order list has caught my eye. Designed by Richard Garfield, Founders of Revick is an economic game focusing on rival companies competing with each other as they settle on an Earth-like planet. The game is for three to five players, ages 13+, and plays in 90 to 120 minutes. The Richard Garfield design has made the cut and you can still score the P500 price of $60.00 with an eventual MSRP of $87.00.

About the game:

Richard Garfield’s Founders of Reyvick is a 3-5 player economic game of speculation and competition on the newly settled world of Reyvick. Each player controls a company just starting out on the planet and attempting to amass the most wealth and craft the greatest legacy. Players deploy their Partners to collect resources from their assets and complete projects furthering research, exploration, and building across the planet. At the end of the game, the player with the greatest combination of wealth, assets, and projects wins the game. Founders of Reyvick is set in the dynamic and exciting Away Team universe, created by John Butterfield.

Reyvick is an Earth-like planet of oceans and land masses teeming with life. Although its dense atmosphere is generally breathable, concentrations of geothermal emissions create spots of toxic mist. The flora appears varied and plentiful. Initially no evidence of cultures or artificial structures were found. However, after spending two weeks surveying the planet’s surface, the away teams detected a plethora of trails and ruined stone structures scattered across the planet’s varied biomes.

Reyvick is a planet unlike any other yet found: the planet boasts an especially diverse ecosystem, exotic flora and fauna, and even mysterious and unexplained ruins. This diversity is a unique opportunity for the human race—and for your company. In addition to abundant life, early exploration teams discovered deposits of a material with properties that were previously believed to be impossible. Due to the difficulties in extracting this material from the planet, scientists gave it the tongue-in-cheek nickname of “Unobtanium”—a name which stuck in the public consciousness. Yet the possibilities for Unobtanium seem endless, and the potential profits are unfathomable.
The game is based on the economic theories of Nobel Prize Winning economist William Vickrey, as well as the writings of Eric Posner and Glen Weyl, especially their book Radical Markets.

Jeff McAleer

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