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GRIT Fantasy is Now Available in Print and PDF

Gnomebot Studios has released their rules light GRIT Fantasy roleplaying game in print and PDF. The RPG, aimed at one shots and short campaigns, is designed to get players and GMs up and running very quickly. The 138 page hardcover (with PDF) can be had at DriveThruRPG for $24.99 or snag just the PDF alone for $9.99.

About the game:

GRIT Fantasy RPG is a rules-light system that is perfect for one-shots, short campaigns, and convention games. The core rules are simple and easy to manage so that you can spend your time playing without the need for constant rules-checking. GRIT can be learned in a matter of minutes and is great for players of any level of experience; kids will love playing it too! If you’re looking for a solid, streamlined tabletop roleplaying game GRIT Fantasy RPG is for you! 

Core Rules

  • A single D12 is used as the primary die.
  • There are Static and Opposed rolls. A Static roll must exceed one of four target numbers. An Opposed roll must exceed the roll of the adversary.
  • Characters have five stats called Aspects. Each time the primary die is rolled an Aspect value is added to it.
  • Each player has three Focus Dice that are used to boost rolls. Focus Dice are discarded from the game after use.
  • Combat follows a fluid turn order where the players and GM decide together who should act as each round progresses.
  • Each combatant gets to take one action or reaction per round.
  • Damage is calculated by determining the difference between a roll and a target number (Static) or the opponents roll (Opposed).
  • Armor and shields simply reduce incoming damage.
  • There are three distances in the game: melee, short, and long. 
Jeff McAleer

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