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Classic Dungeons & Dragons at Dungeon Masters Guild

Lore of Aetherra: The Lost Druid (Alchemy RPG)Alchemy RPG launched their first Kickstarter for a new line of 5E adventures. Lore of Aetherra: The Lost Druid teleports the players to a science fantasy setting where they find the fate of an entire city in their hands. You can reserve a copy of the adventure in PDF for a $20.00 pledge, get the VTT edition for a $35.00 pledge, or score the hardcover and digital assets for a $50.00 pledge through April 1st. Expected delivery is this October.

Check out my preview video right here.

About the project:

Lore of Aetherra: The Lost Druid is the first installment in an expansive new anthology of science-fantasy adventures designed for Dungeons & Dragons 5th edition.

Aetherra is a fantastical world bound together by a raw elemental energy known as aether. A substance so profound that, when controlled, can power great cities with otherworldly technology, endow beings with the ability to manipulate the elements, and enrapture one with a lust so intense it consumes their very being.

Crysal Lake, an impossibly deep caldera, keeps Aetherra’s best-kept secret hidden: an aether deposit at the bottom of the Lake that joins directly to the aether core. Floating proudly above that secret is the island city of Fano. Once the prototype of symbiosis between mankind and aether, now the destitute remains of forgotten greatness.

It’s been generations since the inventors, a society of brilliant elves known only to historians as the Crysaleans, disappeared from Fano, taking the city’s beating heart with them. Their disappearance is now a mystery as great as the outlandish architecture that supports this depraved city’s crumbling walls.

The resolve of a young Indosian may present the spark of hope the citizens of Fano so desperately need: The hidden location of a fabled druid known as Gilgazo who belongs to an ancient order of sages devoted to mastering the instrumentation of aether. 

Will our heroes heed the call to recover the lost druid and save a city? And if they do, will they survive the journey?

Jeff McAleer

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