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Classic Dungeons & Dragons at Dungeon Masters Guild

Kids in the Attic is in the midst of a successful crowdfunding project to bring Sleepy Hollow: A Folk Horror RPG to the public. The horror game’s adventures take place in early 19th century New England with a focus on folk tales and native legends. The BackerKit project is past the 400% funding mark and you can reserve a code for an at cost print copy for a $25.00 pledge or score just the PDF alone for a $10.00 pledge through October 1st. Expected delivery is right after the project concludes.

About the project:

The Sleepy Hollow corebook is a complete and immersive folk horror role-playing game, fully equipped to transport players to the eerie world of 19th-century Sleepy Hollow. Utilizing the Year Zero Engine, this system is known for its intuitive mechanics and narrative-driven approach, allowing for a seamless and engaging gameplay experience. The game offers a rich blend of history, folklore, and horror, meticulously crafted to provide both depth and flexibility.

What’s Inside Sleepy Hollow?

Sleepy Hollow is a complete RPG experience, meticulously crafted with everything you need to immerse yourself in its chilling world. The corebook includes:

  • Introduction: Sets the stage for your adventures, introducing the themes and atmosphere of Sleepy Hollow.
  • Basic Rules: Provides the foundational mechanics of the Year Zero Engine, ensuring a smooth and engaging gameplay experience.
  • Character Creation: Guides you through building characters with rich backgrounds and unique traits, using thematic archetypes.
  • Archetypes: Details various roles such as the Wandering Minstrel, Hunter, and Village Youth, each with distinct abilities and stories.
  • Skills & Talents: Outlines the skills and special talents your characters can develop, enhancing their capabilities in the dark world of Sleepy Hollow.
  • Gear & Weapons: Describes the essential equipment, from everyday tools to food and lodging, that your characters will need to navigate their eerie encounters.
  • Conflict – Injury – Game Rules: Covers the mechanics for handling combat, injuries, and other conflicts that arise during gameplay.
  • The Village Sleepy Hollow Setting: Explore the haunted village, its landmarks, notable residents, and hidden secrets, providing rich context for your adventures.
  • Travel and Wilderness: Offers rules and guidance for traveling outside the village, including camping, hunting, and fishing in the treacherous wilderness.
  • Monsters/Encounters: Details the various creatures and adversaries that lurk in Sleepy Hollow, from supernatural horrors to mundane threats.
  • Starting Scenario: Includes a ready-to-play adventure to kickstart your campaign, featuring a cult’s sinister plans during the Headless Horsemen festival.
  • Character Sheet: Provides a template for tracking your character’s attributes, skills, and progress throughout the game.

Plus, keep an eye out for our bonus chapbooks, unlocked through stretch goals, which will expand on these elements and offer even more richness to your game. With these additional chapters, Sleepy Hollow ensures a fully immersive experience that captures the atmosphere and challenges of 19th-century New England.

Jeff McAleer

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