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Solo Weird West RPG Tarnation is Out in Print and PDF

An interesting looking solo, weird west roleplaying game is now available from Symbolic City and Space Penguin Ink. Episodic adventuring is the focus of Tarnation, as the player explores a strange wilderness. The 32 page zine with two adventure pamphlets (and PDF) carries an MSRP of $25.00 or score just the PDF alone for $15.00.

About the game:

Behold!

An episodic game of solo role-play, set in a weird west pocket of reality. Three 6-sided dice are your ticket to Tarnation, a vast, uncanny wilderness ruled by a strange and intractable Law. Roll to scope a situation, marshal your resources into a dice pool, then beat the bar to see how your plan shakes out. Scribble away in your journal about the bizarre creatures and unexpected phenomena you encounter. Use symbolic clocks and loose ends to craft compelling narrative through-lines.

The 32 page zine includes:

  • The core rules for Tarnation
  • An extensive example of play
  • A hex map to fill in with your exploits
  • The introductory adventure Aflicker in the Borderlands

This set also includes two pamphlet adventures, Showdown in Shutdoor and A Hexbrand in High Country, as well as a Tarnation bookmark character sheet!

Jeff McAleer

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