From White Dog Games:
Shield Wall: Hastings 1066 is a tactical simulation of the battle that determined the fate of England. The main ideas emphasized in the game by designer Michael W. Kennedy are the effects of the Saxon shield wall, the limited arrow supply of Norman archers and their relative ineffectiveness, the advantage held by the Saxon side of the high ground, the withdrawals (or “routs”) of Normans from their assault of Saxon positions on hill terrain and their potentially undisciplined pursuit by Saxon warriors, the requirement for battlefield space management by the Norman side, and the important role leaders played.
Components
- 140 5/8” Die-
Cut Counters and Markers - 22” x 17” Game Map in Two 17” x 11” Sections
- 4-
Page Rule Book
Available in boxed and folio formats.
- Pre-order the Warhammer 40,000 Roleplay: Imperium Maledictum – Macharian Requisition Guide - Mar 14, 2025
- Gary Gygax’s Castle Zagyg Volumes #1-3 is Up for Crowdfunding for Troll Lord Games - Mar 14, 2025
- Blacklight Modern Horror Shadowdark Fueled RPG Passes 300% Funding on Kickstarter - Mar 14, 2025
I have this game and All Is Lost To Me (Pavia) and both are nicely designed, attractive and affordable games. I was a playtester on their upcoming WWI game, At Neuve Chapelle, and that one looks like a real winner as well. Good things are happening at White Dog Games! Hermann
I’d love to get a peek at what’s cooking with White Dog. We’ll have to see how that goes.