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Classic Dungeons & Dragons at Dungeon Masters Guild

World Wide Wrestling: Second Edition (NDP Design)NDP Design has released a new edition of their popular World Wide Wrestling roleplaying game. The system looks to bring all the action and drama of your favorite wrestling foundation to your game table. The 260 page softcover is available at the NDP site for $30.00 or grab the PDF at DriveThruRPG for $15.00.

About the book:

Welcome to World Wide Wrestling: Second Edition! This award-winning game of professional wrestling action enables you to create your own professional wrestling franchise through play, showcasing satisfying and surprising storylines. It’s about feuds, championships, betrayal, and righteous victory. It’s about the clash of good and evil on the grandest stage. It’s about whether you’ve got what it takes. And, in the end, it’s about what the audience thinks of your efforts. 

Game Features

This Second Edition combines and refines all of the material published for the original game into one action-packed package!

  • Supports in-ring action, backstage drama and the development of pro wrestling storylines that tie them together.
  • Rules that create classic pro wrestling storylines while also allowing you room to subvert and invent your own.
  • Provides all the tools for players unfamiliar with the genre to participate, while supporting fans in playing out their favorite wrestling tropes.
  • Episodic play that accommodates irregular attendance and fluctuating group sizes.
  • Powered by the Apocalypse

World Wide Wrestling shared the Indie RPG Awards Indie Game of the Year 2015 award with Night Witches. It also won the Best Support 2015 award. 

World Wide Wrestling: Second Edition combines all of the material from the original World Wide Wrestling RPG and the International Incident supplement into one streamlined, updated game that supports both quickly getting to the action and long-term dynamic exploration of the promotion around the wrestlers.

If you enjoyed the first edition, this is an evolution of everything you’re already familiar with. If you’re new to the game, this is the perfect time to check it out, with additional focus on onboarding new players and more support for the wrestling-curious to dive into what makes professional wrestling such an enduring art form.

What’s New:

  • The set of 15 core Gimmicks consolidates the most popular and interesting playbooks released for the first edition into one diverse roster of wrestling archetypes.
  • More support for in-ring storytelling, from revised Match Stipulations to visual play aids to more focused deep dives into wrestling psychology and how to bring that into your games.
  • Living Promotions add the Promotion as a character in your game, growing and changing along with the wrestlers.
  • 12 example Living Promotions, giving pick-up-play settings from the bar-room to the international jet-set, along with over 60 wrestlers and staff to use for your own games.
  • Going on the road is now fully integrated into the rest of the game, adding support for playing out scenes between arena shows to explore the people behind the masks.
  • 2 brand new essays, along with 7 revised essays from game designers and wrestling aficionados about wrestling, roleplaying and how the two work together.
Jeff McAleer

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