Authors: Robin Liljenberg and Petter Nallo with Marco Behrmann, Ola Jentzsch, and Andreas Nordlund
Artists: Bastien Lecouffe-Deharme, Marcin Tomalak, Ander Plana, Daniel Comerci, Kamil Mickiewicz, Ashen Studios, Krzysiek Poznanski, Anton Semenov, Alfred Khamidullin, Anton Kuzko, Daniel Karlsson, Bastien Lecouffe-Deharme, Sam Denmark, and Evgeny Maloshenkov
Year: 2018
Genre: Mature, urban horror roleplaying game built on the Apocalypse Engine mechanics
Pages: 384 pages
MSRP: $71.95 for the hardcover (with PDF) or grab the PDF at DriveThruRPG for $33.27
I share my thoughts about Kult: Divinity Lost from Helmgast AB and Modiphius Entertainment. The urban horror roleplaying game has been quite controversial over the years as it’s setting is very mature, dark, and also a bit bizarre. If you’re a fan of films like Hellraiser, Jacob’s Ladder, and Videodrome then this fourth edition of Kult should be in your wheelhouse.
TGG SCORE
8.5
Summary
Just because I can't see running Kult: Divinity Lost with my gang doesn't mean this isn't an exceptionally well done roleplaying game. Mechanically, the game isn't going to be too difficult to run, although the concept of "Moves" can take some getting used to for those unfamiliar with the Apocalypse Engine. The production quality is top notch also. As for the setting, that's where the controversy about the game has emerged over the years and this is certainly NOT going to be every horror aficionado's cup of tea.
Founder/Editor-in-chief of The Gaming Gang website and host of The Gaming Gang Dispatch and other TGG media for fifteen years, Jeff takes on any and all sorts of games but is especially ready to tackle roleplaying games and strategy games. He's been involved with the hobby since he was just a wee grade school lad, over four decades ago.