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Tales of Argosa Reviewed

Title: Tales of Argosa

Publisher: Pickpocket Press

Author: Stephen Grodzicki

Artists: Luke Eidenschink, Earl Geier, Jeffrey Koch, Sverker Castillo, Dean Spencer, Daniel Comerci, Matt Morrow, Carlos Castilho, Marcin, Felipe da Silva Faria, Jeshields, Anaislalovi, William McAusland, Maciej Zagorski, Bryan Reagan, Eric Lofgren, Thomas Denmark, Richard Sampson (Nerdgore), Brett Neufield, Blake Davis, Bradley K McDevitt, Colin C. Throm, Rick Hershey/Fat Goblin Games, John Bilodeau, Zed Nope, J.M. Woiak, Heather Shinn, Kiril Tchangov, Jeremy Mohler, Billy Blue, Christopher Spence Hominid Art, Christopher Tupa, Henrik Karppinen, Gary Dupuis, Dyson Logos, Joseph Salvador III, Diane Ramic, Kiss Márton Gyula, Leo Teduran, Jay Sloan, Yuri Perkowski Domingos, Gabe Fua, Geraldo Marinho, Ricardo Gabriel Telles, Claudio Cassini, Diego Castro, Andrew Beckwith, Vagelio, Marc Radle, and Ari-Matti Toivonen

Year: 2024

Genre: Revamped Monster Manual for the latest edition of Dungeons & Dragons

Pages: 266 pages

MSRP: Hardcover (with PDF) $44.95 at DriveThruRPG; also available as a softcover (with PDF) for $34.95 or in PDF alone for $24.95.

I share my thoughts about the old-school styled, sword & sorcery roleplaying game Tales of Argosa. The system promises game mechanics, and a low fantasy world, where magic is wild and dangerous while combat is fast, furious, and lethal. Tales of Argosa isn’t an OSR RPG in the strictest sense but is certainly inspired by the early years of roleplaying.

10

SUMMARY

If you have any interest in running an old-school styled, Sword & sorcery roleplaying game, Tales of Argosa is a must own. I've got to say if I were going to run a low fantasy/low magic setting this would absolutely be my go to TTRPG. I love how modular the system is so if there's something you want to tweak or replace, it's easily done. The line artwork is excellent throughout and there's more gamable content packed into Tales of Argosa's 266 pages than you'd find in most 400+ page roleplaying corebooks.

Summary

If you have any interest in running an old-school styled, Sword & sorcery roleplaying game, Tales of Argosa is a must own. I've got to say if I were going to run a low fantasy/low magic setting this would absolutely be my go to TTRPG. I love how modular the system is so if there's something you want to tweak or replace, it's easily done. The line artwork is excellent throughout and there's more gamable content packed into Tales of Argosa's 266 pages than you'd find in most 400+ page roleplaying corebooks.
10
Jeff McAleer

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