Classic RPG ‘Metamorphosis Alpha’ Returns in a New Edition

Metamorphosis Alpha (Signal Fire Studios)The first science fiction roleplaying game appearing hot on the heels of D&D (also released by TSR) was Metamorphosis Alpha. I suppose I should say “science fantasy” since the game was never about hard SF but more aimed at high adventure and action. I’m please to say a release I’ve really been looking forward to has arrived as Signal Fire Studios, in conjunction with original designer James M. Ward, has revamped the system for a 21st century audience.

The PDF is currently available from DriveThruRPG at a very attractive price of $9.99! The hard copy edition should be available this Fall.

From Signal Fire Studios:

“Metamorphosis Alpha—in any edition—stimulates the imagination,
encourages keen thinking, and breaks the mold of typical fantasy
and science fiction roleplaying games.”

— E. Gary Gygax
Hobby Games: The 100 Best
Green Ronin Publishing

A human barbarian cuts through enemies with her sharp blade. A blue-skinned man uses the power of his mind to confuse and evade. A bipedal leopard teleports behind prey before rending with claw and tooth. A shambling tree ventures beyond its grove, peaceful until provoked. They explore strange lands and face many dangers … until they reach the wall at the end of the world.

Metamorphosis Alpha contains endless possibilities aboard the starship Warden, built as a gigantic generational colony ship filled with all examples of life on Earth, now a derelict “world” filled with malfunction and mutants who no longer realize they are on a ship at all. This book uses the System 26 game rules for fast-paced action and intuitive conflict resolution. Grab pre-made characters or create anything from pure humans to mutant animals and plants! Enjoy the exploration of classic dungeon crawl, the mutant powers of your favorite comics, and the technology of spacefaring science fiction in an exciting mashup as first revealed in the original science fiction roleplaying game first published in 1976. All you need to play is this book, a group of friends, and six-sided dice.

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