Do You Have What It Takes to Win the D&D Championship?

The longest running Dungeons and Dragons championship event is once again taking place at this year’s Gen Con and teams of players from around the world will compete to be named Masters of All They Survey (or something like that) if they can if they can harness their collective brain power – and lucky die rolls – to defeat the diabolical mechinations of the annual adventure.

This time around the characters are no slouches either as the band of adventurers included clock in at 22nd level! Yowza!

From Wizards of the Coast:

The longest running D&D tournament in existence — the D&D Championship — returns again this year to Gen Con Indy on August 16-19! This year’s team competition sends the players spanning the breadth of Faerûn to foil the plot of one of Lolth’s followers — the deadly archmage Nurymm Zek.

Epic tier awaits you, as you play a group of 22nd-level heroes bent on thwarting Zek’s scheme. Check out the characters to prepare for the event!

Characters

This adventure uses the five pre-generated 22nd-level characters from the link above. All permanent choices are already made, although players can swap gear between their characters. If they choose to do so, they must announce it during play, after the timer has started. Players are responsible for making sure their characters’ statistics are accurate. Players whose characters have the ability to prepare spells can choose them before time starts and show their choices to the DM.

Adventure Background

You are heroes who have made names for yourselves even while staying out of worldly affairs. But now Lolth plans to become god of magic, and the leaders of Faerûn have sought your help to prevent the schemes of one of the Spider Queen’s followers.

Nurymm Zek is the archmage of a drow city in the Underdark called Undrek’Thoz. The powerful forces allied against Lolth have discovered that Zek plans to uncover four ancient implements created by the Imaskar Empire, then use them to free a creature called the Masters of Absolute Accord. This dark being is composed of four spellcasters from ancient times, who merged into one creature before being eventually imprisoned in a supposedly impenetrable dimension. When Zek has seized the Masters’ power, he plans to grant that arcane might to Lolth so that he can be merged with her, sharing in her glory.

This information was discovered only recently. The archmage’s agents have already been dispatched. He has sent the elite Blackened Fist monks to do his dirty work, then return to him with the artifact implements. The more implements they bring back, the more likely it is that Zek will be able to crack open the prison that holds the Masters of Absolute Accord.

Your mission is to travel to four locations across Faerûn—the four sites where the ancient Imaskari relics have been hidden until now. You must defeat the Blackened Fist monks before they can escape with the artifacts and return them to Nurymm Zek. If he does successfully seize any of the relics and manages to free the Masters of Absolute Accord, you must fight and defeat Zek before he merges with Lolth.

You don’t have much time if you are to succeed.

Event Details

Want to participate? Here’s what you need to know!

Prizes

All players advancing to the final round will receive a prize. The 1st, 2nd, and 3rd place teams will receive D&D product prizes. In addition, the 1st place team will receive special trophies commemorating their victory!

Want to Help Out?

Our Dungeon Masters earn all sorts of valuable perks for running the D&D Championship at Gen Con Indy. If you’d like to run the adventure or help out with other D&D events at the show, contact our premiere organizer, David Christ. He can be reached through his website at http://www.baldmangames.com/genconhome.

Good luck and we’ll see you at the big show!

 

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