The first expansion to Hermann Luttmann’s hit game, Dawn of the Zeds, is on the horizon from Victory Point Games and we have the scoop! The Director’s Cut expansion should be available sometime in late 2014.
From VPG:
Dripping with New Content (and Blood!)
The Director’s Cut really adds more difficulty to the game (as if it needs it!). The new Heroes, Alyssa Darling and ex-con “Rusty” Staub really help balance out the added madness and add interesting new dimensions to the game.
Alyssa is a ninja, using her modified Stealth coupled with an Assassin ability to do some Hand-to-Hand attacks at no damage to herself. Staub, on the other hand, is a Foraging master, with the ability to gain a Supply if he is Foraging in the Mountains or Forest, even if he doesn’t succeed in his roll!
Naturally, you can’t have the good without the bad. So, in addition to the new Heroes in The Director’s Cut, two new Super Zeds enter the fray – Doom Zeds and Zedactyls.
Doom Zeds terrify your Friendly units and force them to Retreat by their sheer presence; Zedactyls – who move in a spiral pattern between the tracks swooping ever-closer towards Town Center with every Fate Draw – well, they can only be damaged by Gunfire (so if you run out of Ammo, you’ve got yourself an airborne problem of the first magnitude).
Let’s not forget about new in-deck Event Heroes, The Berry Boys! This chopper-riding duo may prove to be a good and a bad thing in your next game. They form a Special Civilians unit that steals a Supply whenever it enters the Town Center, and cannot move through a Friendly unit’s space even if they’re just passing through! The locals hate this pair, but you – as the player – might find good use for them when it comes time to blasting some Zeds, because these guys perform Gunfire attacks that do not use up your Ammo supply!
The Director’s Cut adds a nice balance of nastiness and helpfulness to Dawn of the Zeds 2nd edition. You will love (and hate) all of the new additions to it.
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