Home-Field Advantage for 5E is Out in PDF

Home-Field Advantage 5E (DMs Guild)Burning up the sales charts on the Dungeon Masters Guild is Home-Field Advantage for 5E. The supplement features lair encounters for all tier levels of monsters in D&D. The 242 page PDF is available for $19.99.

About the book:

Home-Field Advantage is an extensive compendium of lair actions, featuring 250 new and unique lairs covering over 320 of your favorite creatures from the 5e Monster Manual, Mordenkainen’s Tome of Foes, and Volo’s Guide to Monsters.

There’s nothing like entering the lair of a boss monster who’s been built up as an antagonist for several sessions. Lair actions are the tool D&D 5th Edition provides you, the Dungeon Master, to make sure that this battle lives up to the hype and anticipation. D&D truly shines when a boss battle is not just a slugfest, but involves the environment and unique obstacles for the player characters to overcome in creative ways. Our goal with Home-Field Advantage is to produce the kind of fun experience your players will still be talking about for years to come.

Run lair actions at every tier of play. Until now, Lair Actions were treated as something only legendary creatures, usually in the 3rd and 4th tier of play, should have. But in practice, adventurers tend to fight bosses in their lair at every tier of play, and most campaigns end before reaching this legendary stage. With over 170 lairs (almost 70% of the book) for the first two tiers of play, Home-Field Advantage puts the spotlight on the parts of the game people love and experience the most, making them shine even brighter than before.

Breathe new life into old favorites. There are creatures without whom D&D wouldn’t be what it is: mages, hags, genies, mind flayers, vampires, or even the mighty Tarrasque. You’ve probably used at least a couple of them in every single one of your campaigns, and you know their stat blocks like the back of your hand. With Home-Field Advantage, you’ll find an excuse to bring back some of those fond memories, and make them fresh (and deadly) all over again.

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