From Revolution:
Longstreet Attacks: The Second Day at Gettysburg is a game simulating the fighting on July 2nd, 1863 during the second day of the Battle of Gettysburg and focuses on the southern portion of the battlefield. These engagements involved General Longstreet’s attack against Sickles’ positions, with troops from Hood’s and McLaws’ Divisions, assisted as well by Anderson’s Division of A.P. Hill’s Corps.
The game is specifically designed to be a playable regimental-scale game that players can complete in a long evening. It allows the players the immersive experience of tactical combat without the heavy rules overhead normally found in such games, while also delivering a comprehensive experience of limited intelligence and unexpected events. The game features the Blind Swords chit-pull system which emphasizes the three “FOW’s” of military conflict: fog-of-war, friction-of-war and fortunes-of-war. With each chit pull, players will be challenged to make tough decisions based on their assessment of the situation at that moment. Unlike traditional chit-pull systems, the Blind Swords system ensures that no combat units can be counted on, or conversely, counted out. This yields an environment of tense action and constant surprises – an environment that will challenge each player.
SCENARIOS
The Round Tops (Tutorial) – a small, limited battle depicting the fighting around the Round Tops and which serves to teach the system to new players.
The Whirlpool-The battle for the Wheatfield, Devils Den, Peach Orchard and Houck’s Ridge. 4:20pm to 7:20pm
Assault on Emmitsburg Road-The battle for the Peach Orchard and Cemetery Ridge. 5:40pm to 8:20 pm
Hammerin’ Sickles (Historical) – the entire attack by Longstreet beginning at about 4:00 pm, using the historical deployment locations.
Sickles Stays Put -What if scenario with Sickles troops in their more conservative original locations. 4:00pm to 8:20pm
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