Some of the new cards include:
Blunderbuss – Before attacking or defending, your character rolls one die. 1-4 The fight takes place normally, 5-6 your character automatically wins.
Clever Disguise – No militiamen can attack this character, or enter the space he occupies.
Guild Ledger – Usable only once per game, your character can take one mission card without spending any action points.
These may just give your thief the edge they need to emerge victorious!
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