About the adventure:
The Rats of GIM is a stand-alone adventure module for characters levels 1-2, designed for use with the Mutant Crawl Classics Role Playing Game, published by Goodman Games. This FULL-COLOR, 48-page module includes maps, art, new monsters and technology, and most of all a riveting 4-part adventure that starts with some tiny little tentacle-rats, and ends with the party racing to stop a threat that could overwhelm all of Terra AD.
The party plays a brave band of Seekers who come upon a village in trouble. A terrible plague has recently begun affecting the villagers, causing hideous mutations to radically and rapidly overtake their bodies, until at last they lose all sanity and flee into the woods. The most likely culprit: a recent infestation of Really Weird Rats!
The PCs follow the clues, and the trail leads them to discover a mysterious enclave of the Ancients. The place seems dedicated to the creation of monsters and strange animals. Can the group find the cure for the plague before they succumb to it themselves? Will the TWO Ancient AI’s warring for control of the complex be allies – or enemies!
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