About the project:
The Thing – The Board game is a tense, cinematic experience for 1-8 players based on the eponymous cult film directed in 1982 by the master of movie-making John Carpenter. The game focuses on the emulation and assimilation properties of the Alien, hiding its identity under a veil of fake humanity. The Alien’s true objective is to escape from the base, choosing to hide himself collaborating with humans in order to escape along with them, or revealing his true nature, playing as a monster to assimilate all the team members. On the opposite, the humans must try to survive, maintaining the outpost 31, choosing the best way to escape between the helicopter, the snow cat or the rescue team but, more important, to test the team member to reveal the Alien. The road to victory is truly hard, but not impossible. Be careful though! The paranoia of not knowing who you REALLY have on your side may cloud your decisions!
The Thing is a game that mixes different mechanisms to create an experience that is as faithful as possible to that of the original film. It is a “hidden role” game, in which one player is initially the Thing and the others players are humans. The purpose of the Thing is to infect others, to prevent the survivors from escaping from the base (which can happen three different ways), or to try to escape with them by behaving as a human.
In addition to these elements, players also have to manage Outpost 31. On the map are the same rooms as seen in the film, and each of these rooms allows players to perform a different action. Human players have to feed themselves and keep the boiler and the generator on to avoid being in the cold and dark. The Thing will try to sabotage these places to make life difficult for humans…or not, trying to camouflage itself among the humans and infect them when the perfect opportunity presents itself.
The goal of the game designers was to bring the same personal emotions and paranoia that the protagonists of the film experienced to the gaming table.
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