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Castle Oldskull: Oldskull Frogfolk is Now Available in PDF

Castle Oldskull: Oldskull Frogfolk (Kent David Kelly)Author Kent David Kelly has released the latest supplement for Castle Oldskull and it features the game world’s frog people. Castle Oldskull: Oldskull Frogfolk contains plenty of lore as well as detail to use the folk as a character race in your OSR adventuring. The 54 page PDF is available at DriveThruRPG for $3.99.

About the supplement:

From out of the archaic Temple at last…

Forever misunderstood but always intriguing, the bold, intrepid Frogfolk are perhaps the most unusual of the iconic adventurer races to be found in the World of Oldskull.

Not all of the Frogfolk are evil, or even chaotic. These ever-resourceful dungeon delvers faithfully serve their allies as lethal berserkers, vanguards, skirmishers, ambushers, underwater scouts, and fearless guides to the netherworld below. If you (as a player or Game Master) are interested in adding an unforgettable new warrior clan ancestry to your Basic/Expert or Old-School Essentials campaign, the Frogfolk are here to serve.

This unusual character archetype has lurked in the deep background of old school role-playing for decades. The Frogfolk actually date back to the era of the published Original Sword & Sorcery RPG, when the heroes in Dave Arneson’s Twin Cities campaign (c. 1973-4) were banished to the Dismal Swamp beyond Loch Gloomen for their failure to protect the Black Barony from invading forces.

Other early examples of the Frogfolk races are found in the 1977 Bestiary (consider for example the demonic Hezrou), the 1981 Folio (Gygaxian bullfrog folk, along with the Blindheims), and the 1983 Bestiary II (the Grippli). Background lore dates back to Lovecraft’s The Doom That Came to Sarnath (1919), Abraham Merritt’s The Moon Pool (1918), and The Harbor-Master by Robert W. Chambers (In Search of the Unknown, 1904) as well as forgotten Egyptian mythology (as Heqet).

This game supplement includes lavish unique artwork, a full character class description, detailed Frogfolk powers, and considerable Oldskull lore that allows you to integrate the batrachian people seamlessly into your campaign.

Jeff McAleer

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