Newcomers Armoured Games is looking to crowdfund their rules light roleplaying game of mediaeval adventure. Knight takes players into the Arthurian land of myth and magic, Avalon, as they step into the role of the defenders of the realm and their bloodlines. The campaign is half funded and you can secure the hardcover for a pledge of around $27.00 or just the PDF with a pledge around $14.00. The campaign runs through June 19th.
About the game:
Hail and well met!
KNIGHT is a tabletop storytelling and roleplaying game where you and your friends get to live out your knightly, chivalric fantasy with your friends.
It is inspired by Welsh myth, the legends of King Arthur, the King Arthur Pendragon by Chaosium, Into the Odd by Chris McDowell, the Forged in the Dark games begun by John Harper and Microscope by Ben Robbins.
In this game you are a knight – though exactly what sort of knight is up to you. Perhaps you are a valorous tourney knight, skilled with the lance, or a master of occult lore. Perhaps you are a manipulator in the courts, with your spies whispering secrets in your ear, or a battlefield commander, ready to protect the realm.
Whoever you create, your knight undoes evil and protects the innocent in Avalon – a fantastic land of magic and myth. You may slay monsters, drive back barbarian hordes, woo a spouse for power, fall in love with someone else, and die duelling your brother to the death for honour.
The game isn’t just about your knight. Between quests, time passes, and the game provides procedures to tell grander stories. Perhaps your lands may be beset by raids, or a pagan faith appeal to give them safe harbour, and you (or someone in your house) may find themselves an an illicit affair. You also create factions and points of interest about the world, which become in turn the seeds for later quests.
This game is designed to be welcoming to any who wish to strap on armour and fight for glory. There are no limitations to creating individuals of many types of faith, ideal, gender, or other personal identity, concept or disposition.
Finally, your first character is not your last; in time, as your knights die or retire, their heirs take over the leadership of the House. When you have played three generations of knights the campaign is over.