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Dr. Grordbort’s Scientific Adventure Violence Reviewed

Title: Dr. Grordbort’s Scientific Adventure Violence

Publisher: Crowbar Creative and Exalted Funeral

Authors: T. G. Grackle, Brian Saliba, and Zach Theiler

Artists: Max Chow, Christian Pearce, Frank Victoria, Sierra Wang, Doug Williams, Warren Mahy, Penguink, and Steven Unwin

Year: 2023

Genre: Satirical, science fiction setting and sourcebook for 5E

Pages: 334 pages

MSRP: $50.00 for the hardcover (with PDF) or $20.00 for just the PDF

I share my thoughts about the 5E setting and sourcebook Dr. Grordbort’s Scientific Adventure Violence from Crowbar Creative and Exalted Funeral. The book is based on the satirical, science fiction works of Greg Broadmore. The British Empire (and other lesser nations) take to the stars aiming to colonize the other planets – whether they want to be colonized or not.

7

SUMMARY

While I did enjoy reading Dr. Grordbort's Scientific Adventure Violence, and give it a recommendation, I feel that the book could have been quite a bit better. It feels as if the volume is too crammed full of gear, gadgets, creatures, and such at the expense of actual information about these things outside of just stat blocks. This is a reskin of 5E so it isn't a rulebook in itself and you ought to be be very, very well versed in 5E in order to get the most out of this sourcebook. Sadly, the actual history, background, and tips on how to run games in this setting total only around thirty pages or so. In the end, this setting book is simply good but I think it could have been great.

Summary

While I did enjoy reading Dr. Grordbort's Scientific Adventure Violence, and give it a recommendation, I feel that the book could have been quite a bit better. It feels as if the volume is too crammed full of gear, gadgets, creatures, and such at the expense of actual information about these things outside of just stat blocks. This is a reskin of 5E so it isn't a rulebook in itself and you ought to be be very, very well versed in 5E in order to get the most out of this sourcebook. Sadly, the actual history, background, and tips on how to run games in this setting total only around thirty pages or so. In the end, this setting book is simply good but I think it could have been great.
7
Jeff McAleer

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