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Independent TTRPGs at DriveThruRPG

Yesterday AAW Games launched a BackerKit project to bring a new roleplaying game magazine to the masses. Adventure Arc will be a quarterly mag featuring D&D 2024 compatible monsters, settings, dungeons, items, and quests to use in building your own cohesive RPG tale. You can reserve a copy of the first issue – The Red Tree of Grudges – in print and PDF for a $29.00 pledge, score just the mag for a $19.00 pledge, or grab just the PDF for an $11.00 pledge through November 19th. Expected delivery is Q1 2025.

About the magazine:

AAW Games LLC, a leader in tabletop role-playing game content, is thrilled to announce the launch of its innovative Adventure Arc system and the upcoming Adventure Arc Magazine, set to redefine storytelling in gaming. The Adventure Arc will provide Game Masters (GMs) with a comprehensive toolkit of modular components compatible for 5e (2024), allowing for seamless integration into their campaigns or stand-alone play.

What is an Adventure Arc?

An Adventure Arc is a collection of uniquely designed “building blocks”—such as monsters, settings, dungeons, items, and quests—combined to create a cohesive narrative. Each Arc can be enjoyed as a complete adventure or deconstructed for individual elements, empowering GMs to customize their players’ experience.

The Building Blocks of Adventure Arcs

There are eight distinct building blocks, each is color-coded to be easily recognizable.
• Surprise (Pink): Exclusive ready-to-play pre-generated characters for your players, audio soundtracks, new monsters, and more surprises.
• Setting (Yellow): Detailed content including regional history and settlements.
• Mini-Dungeon (Red): A short adventure that ties into the overarching story or serves as a one-shot.
• Tactical (Brown): Unique character backgrounds, magic items, spells, and equipment tailored to entice your players into deeper gameplay.
• Wilderness (Green): Survival rules, terrains, hazards, and camping essentials.
• Trek (Purple): Side-quests featuring dangerous and fantastic locales.
• Faction (Orange): Weave new organizations, cults, and factions into your campaign.
• Saga (Blue): Adventures that facilitate the advancement of the Adventure Arc.

Jeff McAleer

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