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Dungeons & Dragons Mythic Odysseys of Theros Arrives June 3rd, 2020

Dungeons & Dragons Mythic Odysseys of Theros (Wizards of the Coast)Wizards of the Coast has revealed a new sourcebook, based on a realm from Magic: The Gathering, will be arriving in stores on June 3rd. In the Mythic Odysseys of Theros, gamers will be transported to a world where mortals battle gods and player characters set off on paths of destiny. This marks the second M:tG realm to receive the D&D treatment, following Ravnica, and this hardcover will carry an MSRP of $49.95.

From Wizards of the Coast:

Clash with the gods of Theros in this campaign sourcebook for the world’s great roleplaying game.

The world’s most popular roleplaying game meets the world’s most popular trading card game in this campaign sourcebook, detailing the Magic: The Gathering world of Theros for use in Dungeons & Dragons.

Legends walk the lands of Theros, a realm shaped by deities and the deeds of heroes. From the temples of omen-speaking oracles to the five realms of the Underworld, the champions of the gods vie for immortal favor and a place among the world’s living myths.

Dungeons & Dragons Mythic Odysseys of Theros Alternate Cover (Wizards of the Coast)Choose a supernatural gift that sets you on the path of destiny, align yourself with one of Theros’s fifteen gods, then carve a tale of odysseys and ordeals across the domains of mortals, gods, and the dead.

What legends will you challenge—mighty heroes, inevitable prophecies, or titans imprisoned by the gods? Where will destiny and immortal schemes lead you? And what tales will you leave behind, celebrated in the pantheon of myths and writ among the eternal stars?

  • Introducing supernatural gifts—abilities that set your character apart from the common throng. Mechanically similar to character races, each one gives your character a variety of traits.
  • Select one of the new races for your character—such mythic peoples as the leonin or a satyr.
  • New subclasses include the Bard’s College of Eloquence, masters of oratory; and the Paladin’s Oath of Heroism, an affirmation of destiny laid out for you by divine providence.
  • Encounter mythic monsters, creatures whose power and renown are such that their names are truly living myths. More than simply legendary, these creatures have abilities that will create a challenge fit for the gods.
  • Wield god-weapons, signature items of the gods that allow your character to stand apart from other heroes. These can be a gift from your deity or perhaps you boldly stole it from them in a bid for ultimate power.
Jeff McAleer

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