06:08 Gaming news of the day
20:00 Moving to a new time on Monday and what’s on TDD episodes this week
23:58 A bit of a how to play and Jeff’s review of Axis & Allies & Zombies
TGG REVIEW
7.3TGG SCORE
0VISITORS' SCORE(0 votes)
Summary
Personally, I found A&A&Z to be good but not great. I can't stand paper money in any game since it always screams cheap production quality to me. Also the zombie deck cards are mighty flimsy and chip far, far too easily - cards were chipped right out of the box. As far as game play, A&A&Z is fun but the zombies almost feel like they're an afterthought as opposed to a major aspect of the proceedings; I would have liked to have seen the zeds have a proactive AI as opposed to just sitting in an area waiting for dice rolls to cause them to spread. If you're looking for a relatively low cost, low complexity WWII game (with zombies!) you'll probably enjoy A&A&Z as long as you're not expecting too much from the design.
Founder/Editor-in-chief of The Gaming Gang website and host of The Gaming Gang Dispatch and other TGG media, Jeff tackles any and all sorts of games but has a special fondness for strategy, conflict sims, and roleplaying games. Plus, he's certainly never at a loss for an opinion...
Personally, I found A&A&Z to be good but not great. I can't stand paper money in any game since it screams cheap production quality. Also the zombie deck cards are mighty flimsy and chip far too easily - cards were chipped right of of the box. As far as game play, A&A&Z is fun but the zombies almost feel like they're an afterthought as opposed to a major aspect of the proceedings; I would have liked to have seen the zeds have a proactive AI as opposed to just sitting in an area. If you're looking for a relatively low cost, low complexity WWII game (with zombies) you'll probably enjoy A&A&Z as long as you're not expecting too much from the design.