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Mutant Crawl Classics #14: Mayhem on the Magtrain is Available in Print and PDF

Mutant Crawl Classics #14: Mayhem on the Magtrain (Goodman Games)Now available in print and PDF for Mutant Crawl Classics, from Goodman Games, is Mayhem on the Magtrain. In the adventure, aimed at 2nd level characters, the adventurers find themselves stowed away on a runaway train. The 16 page tale is available in print and PDF for $9.99 or grab just the PDF alone at DriveThruRPG for $6.99.

About the adventure:

A Level 2 Adventure for MCC RPG!

It’s thrills on wheels as the Seekers find themselves trapped aboard a runaway train! The robotic conductor has lost contact with its engineer subroutine, so it falls upon the “stowaways” to stop their out-of-control journey. All that’s standing between them and victory is a train filled with hungry mutant worms, a railcar threatening to jump the tracks, and a sentient AI who refuses to be deactivated! Stow your luggage overhead and buckle up for a wild journey across Terra A.D.

  • The ramshackle vehicle threatens to jump the rails at any moment, increasing the tension the longer the players take to stop it
  • Can be used by the judge to connect various MCC adventures into a Terra-spanning campaign
  • Who hasn’t dreamed of a running gunfight along the roof of a moving train?
Jeff McAleer

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