Bundle of Holding is currently in the midst of a money saving offer featuring the first two editions of the venerable cyberpunk/fantasy mashup RPG Shadowrun. you can get aboard for $19.99 or go all in at the current threshold price of $43.64 and score all 37 PDFs in the collection. These savings run through December 21st and ten percent of your payment (after gateway fees) will be donated to the Diana Jones Award Emerging Designer Program.
About the bundle:
Scan this, chummer! This all-new Shadowrun 1E-2E Megabundle presents digital rulebooks, sourcebooks, and adventures for the First (1989) and Second Editions (1992) of Shadowrun, the cyberpunk-fantasy tabletop roleplaying game from Catalyst Game Labs. The year is 2050. Magic has returned, and creatures of myth and legend walk among us as megacorps bleed the world dry. You’re a shadowrunner – a deniable asset, a corporate pawn – using bleeding-edge science and magic to make your meat body and mind better-than-flesh. Stay on the edge, and you may survive another run on the mean sprawl streets.
This Megabundle brings you more than three dozen .PDF ebooks from the dawn of the Sixth World for an unbeatable bargain price. For just US$19.95 you get all thirteen First Edition titles in our 1E Collection (retail value $98) as DRM-free ebooks, including the complete Shadowrun First Edition core rulebook and these 1E supplements:
- Four 1E rules expansions: the First Edition Grimoire (1990), Rigger Black Book, ShadowTech, and Virtual Realities
- Six Sixth World setting guides: Corporate Shadowfiles, The Neo-Anarchist’s Guide to North America, Paranormal Animals of North America, the Seattle Sourcebook, Shadowbeat, and Sprawl Sites
- The landmark adventures Harlequin and Universal Brotherhood
And if you pay more than the threshold price of $43.64, you’ll level up and also get our entire 2E Collection with twenty-four Second Edition titles worth an additional $186, including the Shadowrun 2E core rulebook and these supplements:
- Five 2E rules expansions: Cybertechnology, Fields of Fire, Rigger 2, Street Samurai Catalog Second Edition (1991), and Virtual Realities 2.0
- Six Sixth World sourcebooks: Corporate Security Handbook, Neo-Anarchist’s Guide to Real Life, Paranormal Animals of Europe, Portfolio of a Dragon: Dunkelzahn’s Secrets, Threats, and the Underworld Sourcebook
- Seven Sixth World location guides: Aztlan, California Free State, Germany Sourcebook, Target: Smuggler Havens, Target: UCAS, Tir na nÓg, and Tir Tairngire
- Five 2E adventures: Bug City, Harlequin’s Back, Missions, Shadows of the Underworld, and Super Tuesday!
These early Shadowrun titles from 1989-1997 are .PDF image scans of the original hardcopies. Text is sometimes fuzzy but always readable. OCR has been applied to all titles except the Seattle Sourcebook and Underworld Sourcebook.