Following a successful Kickstarter run, Åskfågeln Publishing has released the English language edition of the Western roleplaying game. The game’s two core books have arrived in Your Path and Law of the Land, and it appears the old west is portrayed realistically – although it does appear the GM’s book does contain optional rules for a supernatural, weird west. You can score the bundle of both books (totaling over 650 pages) in PDF at DriveThruRPG for $49.99.
About the books:
Western is a roleplaying game where you will encounter a rich tapestry of colorful characters, such as ruthless desperadoes, merciless bounty hunters, incorruptible lawmen, greedy Railroad Barons, private lawmen from the Pinkerton Agency, slick lawyers, grumpy prospectors, courageous Indian warriors, corrupt Indian agents, bible-thumping preachers and many more. The War Between the States is over, but the bitterness and the conflicts still remain. Ranch Wars flare, rumors of gold summon thousands of adventurers, peaceful towns live in fear of outlaw gangs and justice is executed by the fastest gun. It is a time and a place in need of heroes.
Anyone with a gun and some drive can try to make a name for themselves. The stakes are high, and God help the fool who thinks wealth will come easy.
Your Path is the first Core Book to Western. It is a tool box that provides you with anything you need for Character Creation. You can either Fast Track and use templates, or micro manage details about your own character. You get 33 Roles (templates) to choose from, each with its own set of stats and introduction to the setting. Your Life Path Events will look vastly different depending on the Role you choose. Talents and Obstacles will help you get to know the character better and make roleplaying easier, while at the same time providing mechanics to enhance game play. Your Past lets you explore factors such as ethnicity and social background. You can build a Family Tree where you get an inspiring story about your relatives as you roll their individual Life Path Events. Western also supports three major Styles of Play. In Realism you get to be down to earth in a game setting where danger lurks everywhere, and a blizzard is something to be feared. Campaign is best suited for multiple game sessions with the same characters. Action is for those larger than life heroes that stands out in any crowd.
This is Western Corebook II – The Law of the Land. Everything the players do will have consequences, thus you find a chapter on rumours and reputation; how they will be treated based on what people know about them and their past actions. Combat and weapons take a lot of space due to the 100+ illustrations of weapons used in the West. Find interesting ways to use Wounds, Diseases, Drugs and Poison. Horses have a special place in any Western and you get ample ways to use them in play, during fights, chases and races. You get tools to handle the Supernatural any way you want, from the true believers to charlatans. Western is a giant toolbox full of information and rules to use when you want or need them. You get help to fast track NPCs of all kinds, covering game stats, personality and name. You find a scenario generator, campaign introducions and an adventure set in Buffalo Gap, Texas called The Last Raid. This book covers all you need to be a Game Master in Western.