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The excellent gothic horror roleplaying game Vaesen has two books up for crowdfunding for Free League Publishing. Mythic Britain and Ireland is a new setting book while Seasons of Mystery is a new casebook featuring four adventures. The Kickstarter funded in the first six minutes and you can reserve a copy of Mythic Britain and Ireland for a $38.00 pledge, score a copy of Seasons of Mystery for a $33.00 pledge, grab both for a $66.00 pledge, or go digital for both books for a $33.00 pledge through December 22, Expected delivery for the physical books is June 2022.

About the Kickstarter:

Leave the Mythic North and set sail for the mist shrouded isles of Mythic Britain & Ireland. Explore the fog shrouded streets of London, discover the secrets of Rose House and the British Society. Discover the islands and walk the moors in search of long lost tales and ancient remnants.

This book provides a new setting for the ENNIE-winning Vaesen – Nordic Horror Roleplaying. Letting you experience Gothic horror mysteries in the lands of Mary Shelley, Arthur Conan Doyle and Bram Stoker. Written by industry legend and ENNIE-winner Graeme Davis (The Enemy Within) and beautifully illustrated by multiple award-winning artist Johan Egerkrans, the acclaimed cartographer Francesca Baerald and talented portrait artist Anton Vitus.

And you can get an Alpha PDF of the book before Christmas, right after the Kickstarter ends!

But that’s not all! This campaign also includes Seasons of Mystery, a book filled with four new spine tingling cases for the game. Written for use in the Mythic North, each mystery also contains advice so that it can be used in Mythic Britain and Ireland as well.

These two books expands Vaesen – Nordic Horror Roleplaying to new horizons and will be produced with the same high quality as the original rulebook. Join the Society and discover the horrible truth behind the old tales!

Mythic Britain & Ireland

Vaesen: Mythic Britain & Ireland (Free League Publishing)In this book you will find a complete guide to the supernatural British Isles and Ireland including the great city of London, the countryside beyond, and the four nations that occupy the islands: England, Wales, Scotland, and Ireland. The union, based on conquest and maintained by force when necessary, is fraught with cultural differences and ancient grievances. National and regional differences are further complicated by conflicts between the declining nobility and the rising industrial class, between the wealthy employers and the struggling workers, between the native townsfolk and the new arrivals — and between the mortal and supernatural worlds.

CONTENTS:

  • Information about the British Society, its founders and headquarters.
  • A gazetteer over the sprawling city of London complete with adventure locations and secret societies.
  • A guide to the mythology of Mythic Britain and Ireland, with a score of mythological locations across the islands.
  • A chapter detailing a number of mythical beings, vaesen, with stats, background information, story seeds and variants.
  •  Old Meg: A mystery which takes the player characters to Gloucestershire to investigate a slew of gruesome killings and discover an ancient evil.
  •  The Llantywyll Incident: A mystery wherein the characters travel to Wales and a mine stricken with strange misfortunes.
  •  The Hampstead Group: A mystery in the heart of London, where the characters are invited to an artist’s commune with some very weird habits.

Seasons of Mystery

Vaesen: Seasons of Mystery (Free League Publishing)In this book, we present four brand new Mysteries spanning four seasons across The Mythic North. Similar in format and scope to our previous case book A Wicked Secret and Other Mysteries, this volume will feature four mysteries by four different writers. These adventures take place in the setting of the original game: The Mythic North, however notes and guidance are provided for running them in Mythic Britain & Ireland as well. 

CONTENTS:

  •  Dance of Death:  The player characters travel to the idyllic springtime countryside of Dalarna in northern Sweden to solve a deadly mystery. Written by Gabrielle DeBourg.
  •  Fireheart: Religious fervor runs high in rural Småland as the hottest summer in living memory trigger massive forest fires, crop failure, widespread poverty, and a mass exodus to America. Will the player character uncover what’s behind it all – and live to tell the tale? Written by Tomas Härenstam.
  •  The Devil on the Moor: Journey west to the windswept autumn moors of Grimsted Lyng on the Danish island of Jylland and investigate a tale of terror where modernity is pitted against the old ways. Written by Andreas Marklund.
  •  A Winter’s Tale: The characters travel to the snow-covered forests of Ingria east of the Baltic Sea and are challenged by a mysterious adversary under the glittering winter stars. Written by Kiku Pukk Härenstam.

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