Passport Game Studios is bringing three Euro designs to American shores next year: Versailles, Progress: Evolution of Technology, and Hansa Teutonica. Both Versailles and Progress are set for January release while Hansa Teutonica will follow in February.
Versailles is the latest board game designed by Andrei Novac.
An innovative family game for 2-5 players, Versailles is immersing the players into the French Renaissance. Players will take on the roles of architects and interior designers, working together to create the magnificent palace for King Louis XIV, and compete for the favor of the great monarch himself.
Each turn, a player will move one or more of their workers from one location to another and activate all of their workers gathered there. This will provide them with resources, allow them to build puzzle-like palace pieces, design impressive decorations for the interiors and the gardens of the palace and learn new skills, before His Majesty arrives to asses who of his servants has done the best.
Progress: Evolution of Technology
Progress: Evolution of Technology is a card game about researching technologies.
Guide your nation’s research efforts through a maze of technologies from the earliest signs of human development, moving progressively through the Antiquity, the Middle Ages and the Renaissance until the first sparks of the Industrial Revolution.
Unlike other civilization games, Progress focuses on a single aspect of civilization building: researching technologies that advance a society. The 210 technology cards in the game are divided into three ages (Ancient, Middle Ages, Industrial) and three types (Military, Science and Culture). To unlock the secrets to the next age, follow your path and with every advancement along that path, gain access to more advanced technologies that ultimately move your society to Progress.
Each tech card provides one bonus, which can vary from one extra knowledge to a larger hand size. Key technologies occur less frequently, forcing players to specialize and granting them unique advantages. Every technology you research makes it easier to get more advanced technologies, accelerating the race towards the end of the game.
Originally released in North America by Z-Man Games, in Hansa Teutonica the players act as traders trying to get victory points for building a network of offices, controlling cities, collecting bonus markers or for other traders using the cities they control. After controlling a line between two cities with your pawns you can decide to build an office (and maybe also establish control and/or get a bonus marker) or to get a skill improvement from some of the cities.
Players have to improve their traders’ “skills” for the following effects: getting more VP from offices in their network, getting more available action points, increasing the number of available pawns, and getting the right to place pawns and get more special pawns.
This game appeared originally as Wettstreit der Händler at the Hippodice competition.
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