Artists: Alex Connolly, Hamish Frater, Francesco Silva, and Aled Lawlor
Year: 2024
Genre: Corebook for the rules light, post-apocalyptic mech roleplaying game
Pages: 336 pages
MSRP: Hardcover (with PDF) $58.00 or $28.15 for just the PDF at DriveThruRPG
Science fiction month continues at TGG as I delve into the fast playing, rules light mech roleplaying game Salvage Union. Players take on the roles of mech pilots salvaging from a wasteland in order to survive while looking to stick it to the planet’s corporations and surviving alien invaders. The Workshop Manual contains everything you need to get started including a short introductory adventure.
Be sure to stay tuned because later this month I’ll be sharing reviews of the initial three adventures which have been released for Salvage Union.
TGG SCORE
9
Summary
If you're looking for a quick playing, rules light mech game then look no further than Salvage Union. This is a really well put together game with as much focus on the player characters
as well as their various mecha. The layout and production quality is excellent and the book will certainly hold up to repeated use at your game table.
Founder/Editor-in-chief of The Gaming Gang website and host of The Gaming Gang Dispatch and other TGG media for fifteen years, Jeff takes on any and all sorts of games but is especially ready to tackle roleplaying games and strategy games. He's been involved with the hobby since he was just a wee grade school lad, over four decades ago.