Gaming NewsRPGsTabletop Gaming

Monte Cook Games’ The Weird Launches on Backerkit

The Weird (Monte Cook Games)Yesterday Monte Cook Games rolled out a crowdfunding project to bring the RPG supplement The Weird to the masses. The book promises to contain thousands of ideas for you to incorporate into just about any roleplaying session, adventure, or campaign. The project is already past the 200% funding mark on BackerKit and you can reserve a copy of the physical book for a $55.00 pledge or just the PDF for an $18.00 pledge through October 7. Expected delivery is September of next year.

About the project:

The Weird helps you make every encounter, adventure, and even campaign more engaging, memorable, and fun—no matter what game you’re playing.

Did your players stumble on an ogre’s den? Make it a weird ogre’s den! Maybe the ogre collects animal skulls—they’re everywhere, on every shelf and surface. Or the ogre has a strange skin condition that gives it bright purple blotches. Or they keep a gong they ring every time they hit an opponent. Or they have embedded glass eyes all over their body. Or they’ve recently baked a cinnamon cake—that’s actually pretty good!

Or did your players enter a seedy space bar? Perhaps the back wall is covered in psychedelic graffiti that’s surprisingly beautiful. Or the autotender keeps shutting down halfway through pouring drinks. Maybe the AI at the entrance is scanning for mutants, but due to a strange anomaly, they’re actually altering the DNA of those who enter—giving them mutations. Or the waiter’s alien culture traditionally flings food across the room, so your PCs have got to be good at catching, ducking—or both!

An oracle that stands upon a floating fragment of the moon. A castle to be explored at the bottom of a mug of ale. A monstrous creature that feeds upon the ghosts of children. Roses that grow where the tears of a queen fall. A sword that inflicts wounds that scream. A gun that fires intelligent bullets.

From interesting to surprising to over-the-top gonzo—and even whimsical—these sorts of details fill your games with color and life. They engage the players, make encounters vivid and fun, and create moments your group will never forget.

Jeff McAleer

Related Posts

Leave A Reply

Your email address will not be published. Required fields are marked *

Thanks for submitting your comment!