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Paranoia RPG – The Perfect Edition Passes $180K in Kickstarter Funding

Paranoia: Perfect Edition (Mongoose Publishing)Mongoose Publishing has brought a new edition of the satirical science fiction roleplaying game Paranoia up for crowdfunding. Paranoia – Perfect Edition provides a darkly comical future where players take on the role of troubleshooting clones in a dystopian world. You can secure a copy the corebook and the Paranoia – Perfect Accomplice Book in hardcover (with PDFs) for a $99.00 pledge or grab them in PDF for a $58.00 pledge through November 27. Expected delivery on digital offerings is March next year while the physical releases are slated for June 2023.

About the game:

Stay alert! Trust no one! Keep your laser handy!

Traditional RPGs are great but… they can get repetitive. How many times have you created a hero to fight bad guys or prevent destruction? Aren’t you hungry for something different, maybe a game that’s a little dark but really funny? Wouldn’t it be fun to play the people causing destruction for a change?

This Kickstarter project will create the Paranoia Perfect Edition hardback rulebook, and the Accomplice Book, also in hardback. 

Say hello to Paranoia Perfect Edition, otherwise known as ‘that cool game with a computer and Troubleshooters, and you shoot everything, and the GM lies, and you die repeatedly but holy cow is that game fun’.

Paranoia created controversy simply by being created. It took the traditional RPG tropes of cooperation, problem-solving and epic adventures against evil and turned them on their heads. Paranoia uses competition, problem-blaming and confusing missions against whatever you were told was evil: a villain, a convenient patsy or evidence of government corruption. Above all else, Paranoia is a roleplaying game that knows it should be fun and entertaining, so it focuses on those and not silly things like plausibility or internal consistency.

You play a Troubleshooter, which is like a volunteer fireman but for police, except it’s not voluntary and people hate you. You receive missions from everyone’s leader and best friend (as required by law), an AI called The Computer. Your job is to find trouble and shoot it. What kind of trouble? Mostly those declared traitors, which includes anyone with a mutant power or who belongs to an illegal secret society.

Oh, your character has a mutant power and belongs to an illegal secret society. So do the other players. And each of you has a laser pistol. Now, play nice! Or shoot each other in the back. That’s more likely.

Every version of Paranoia is perfect, but this edition is perfecter. Maybe even perfectest.

Jeff McAleer

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