The eagerly anticipated new game design from Peer Sylvester will be arriving next month from Osprey Games. Players will engage in a mix of trick taking card game play and area control as they vie for the crown in Brian Boru: High King of Ireland. The game is for three to five players, ages 14+, plays in 60 to 90 minutes, and will carry an MSRP of $60.00 when it arrives December 1st.
About the game:
In Brian Boru: High King of Ireland, you strive to unite Ireland under your domain, securing control through might, cunning, and matrimony. Join forces to fend off Viking invaders, build monasteries to extend your influence, and gather support in towns and villages throughout the land. To become High King of all Ireland, you need to navigate a web of shifting alliances, outmaneuver your enemies, and grab history by the reins.
The success of the historical Brian Boru rested on three pillars: his victories against the Vikings, the favor he managed to garner with the Church, and the alliances he forged through political marriages. This became the foundation of the game, with each pillar becoming a suit in the trick-taking that forms the core of the mechanisms. Win a trick and you gain influence in a town, which, in turn, gains you majorities in the regions; if you lose the trick, however (deliberately or otherwise), you instead take an action corresponding to the suit of the card.
Key points:
- A game of power struggles in 11th-century Ireland, aimed squarely at the hobby market from the award-winning designer of The Lost Expedition and The King Is Dead.
- The second in a planned series of heavier games (after Merv: The Heart of the Silk Road) to make Osprey a serious contender in the expanding Eurogame market, a market where Osprey’s visual design is ahead of the curve.
- Pairs an innovative trick-taking mechanism with a cutthroat area-control game, delivering a tense and rewarding gaming experience.
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