About the zine:
Issue 13 is a special Old School Essentials (OSE) issue. It will feature articles on expanding the Thief skills, new rules including how to handle monsters only hit with magic weapons, two brand new classes for OSE, new rules for critical hits and fumbles, and much more!
Issue 13 is jam-packed with a lot of content and contains the following feature articles:
- Expanding the Thief Skills – Carcass Crawler number 1 started it, and now I have expanded the D6 skill system to the other classes.
- New Rules – A couple of new rules including how to handle monsters only hit with magic weapons, and one for death & injury.
- New Classes – Two brand new classes for OSE: the Pit Fighter and the Monster Hunter.
- A Crit! – New rules for critical hits and fumbles.
New Spells – New spells (and spell books) for magic-users, as well as for clerics and druids. - New Location – Goblins’ Rest is where Goblins go to die. A location that will surprise your characters.
And much more!
Founder/Editor-in-chief of The Gaming Gang website and host of The Gaming Gang Dispatch and other TGG media, Jeff tackles any and all sorts of games but has a special fondness for strategy, conflict sims, and roleplaying games. Plus, he's certainly never at a loss for an opinion...
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