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Enrich Your Fantasy RPGs with ‘Remarkable Inns & Their Drinks’ from LoreSmyth

Remarkable Inns & Their Drinks (LoreSmyth)An interesting new system agnostic fantasy RPG supplement, from LoreSmyth, has arrived to make your players’ taverns and inn visits much more memorable. Boasting loads of options, adventure nuggets, fully fleshed out locales and more, Remarkable Inns & Their Drinks promises 88 pages of gaming goodness. Normally the PDF carries an MSRP of 9.99 but right now you can score the supplement at a sale price of $6.68 at DriveThruRPG.

From LoreSmyth:

Remarkable Inns & Their Drinks is the definitive guide to taverns, how to create your own and bring them to life. This richly detailed 88-page tome offers a wealth of new gameplay options, 8 ready-made taverns, NPC’s, rumors, secrets and over a 1.000 random list options. What are you waiting for? Step inside!

Turn ordinary tavern visit into remarkable, exciting roleplaying experiences. Need some inspiration for bar brawls? Peculiar games of chance? Innkeeper mannerisms? This book has it all, and more.

Chronicled by famous adventurer Quilla Bladesong, you will discover famous places such as The North Call Inn, Fizzlenozzle’s Hall of Wonders and The King’s Coin. Each includes relevant NPC’s and a number of secrets and rumors that provide story hooks for many new adventures. Each tavern is written so that it can easily be dropped into your existing campaign world and become a place your players love returning to, time and again!

  • 88 pages of rich, inspirational content
  • Compatible with any tabletop RPG system*
  • 8 ready-made famous taverns & their history
  • NPC’s, story hooks, rumors, foods & drinks
  • Optional new gameplay rules
  • Entire section about creating your own taverns
  • Over 1.000 options through random generation tables

* Some special effects are 5e-ish.

If you love creating your own wonderful places, Remarkable Inns & Their Drinks provides you a wealth of inspiration and options; there are complete sections full to the brim with generation tables, lists, and ideas to create and populate your taverns. They range from the types of drinks to be served, the variable exotic dishes, memorable features and even a list of 100 More Story Hooks for your Taverns

A range of exciting optional gameplay rules allows the GM to add a new spin on otherwise ordinary tavern visits. For example, the Security level introduces a new level of detail, posing interesting roleplaying opportunities for both the good and clandestine. Or how about changing how specialist combat skills are unlocked through sought-after veterans, instead of simply acquiring the needed XP? Let our book inspire you!

Jeff McAleer

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