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‘War Along the Gulf Coast’ Aims for Kickstarter Funding for Worthington

War Along the Gulf Coast (Worthington Publishing)The second title of the the War of 1812 Campaign Series trilogy is up for crowd funding for Worthington Publishing. War Along the Gulf Coast simulates the 1814 Battle of New Orleans as well as actions around Mobile and Pensacola through fog of war movement and mechanics. War Along the Gulf Coast will be limited to 250 copies. The project is already fully funded and you can reserve a copy of the game at the $85.00 pledge level through March 24.

From Worthington Publishing:

It is late 1814 and peace commissioners are looking for an advantage to end the War of 1812 on the best terms. British leadership chose Pensacola, Mobile and New Orleans as the places to occupy to impose its terms and maybe annex the southern United States. Plus, British naval commanders had set their sights on New Orleans bustling warehouses as ripe prizes.

Detaching veteran divisions from Wellington’s army fighting in Europe, Britain sends it best against the backwoods men defending the American Gulf Coast. Led by Wellington’s chief of staff and brother-in-law, General Sir Edward Pakenham, they attack Mobile and occupy Pensacola in an effort to bring Indian and Spanish support for the main effort against New Orleans.

War Along the Gulf Coast Map (Worthington Publishing)General Andrew Jackson counters the British moves by quickly reinforcing the forts defending Mobile and boldly attacking the Spanish and British forces in Pensacola. The British, using their navy to navigate the bayous, land in the swamps 8 miles behind New Orleans in a brilliant surprise move. General Jackson, attacks them immediately countering the surprise. Both sides entrench and bring in reinforcements to begin the famous Battle of New Orleans. Now you are in Command…

War Along the Gulf Coast allows gamers to refight Andrew Jackson’s campaign against British General Pakenham’s British invaders. The game uses the proven Blue & Gray combat system where morale is as important as the number of soldiers. You are limited in how many units you may move based on the number of action points you receive, plus a random number of action points based on your commander. This means no two games will play alike. Movement is location to location. When the two armies end a move in the same location a battle occurs and the action moves to the battle board.

Jeff McAleer

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