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‘CO₂: Second Chance’ Arrives from Stronghold Games in February

CO2: Second Chance (Stronghold Games)A meaty looking game of clean and renewable energy business creation is on the horizon from Stronghold Games. CO₂: Second Chance is a completely revamped version of the original CO₂ with a multitude of rule and gameplay tweaks as well as component upgrades. The game is for one to four players, ages 14+, plays in around one to two hours, and will carry an MSRP of 89.95 when it arrives February 20th.

From Stronghold:

In the 1970s, the governments of the world faced unprecedented demand for energy, and polluting power plants were built everywhere in order to meet that demand. Year after year, the pollution they generate increases, and nobody has done anything to reduce it. Now, the impact of this pollution has become too great, and humanity is starting to realize that we must meet our energy demands through clean sources of energy. Companies with expertise in clean, sustainable energy are called in to propose projects that will provide the required energy without polluting the environment. Regional governments are eager to fund these projects and to invest in their implementation.

If the pollution isn’t stopped, it’s game over for all of us.

In the game CO₂, each player is the CEO of an energy company responding to government requests for new, green power plants. The goal is to stop the increase of pollution while meeting the rising demand for sustainable energy — and of course profiting from doing so. You will need enough expertise, money, and resources to build these clean power plants. Energy summits will promote global awareness, and allow companies to share a little of their expertise while learning still more from others.

This new totally re-designed edition of CO₂ features a completely new iconography, an entirely new rulebook with lots of 3D pictures for easy comprehension of the rules, more balanced gameplay, a new events deck, improved and streamlined mechanisms, and upgraded wooden components for the power plants instead of the cardboard tokens in a game with a shorter play length. This version also features a co-operative mode of play as well as solo play based on goals.

Jeff McAleer

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