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Cubicle 7 Announces Collector’s Edition for ‘The Enemy Within Director’s Cut’

Warhammer Fantasy Roleplay The Enemy Within Collector's Edition Splash (Cubicle 7 Entertainment)Cubicle 7 Entertainment has announced a special collector’s edition for the upcoming Warhammer Fantasy Roleplay campaign The Enemy Within Director’s Cut. The entire five part series as well as each accompanying companion volume will be made available in slip cased sets sporting unique artwork. The pre-order for the Enemy Within Collector’s Edition – Volume 1: Enemy in Shadows will cost $149.99. The pre-order price for the complete Enemy Within Collector’s Edition is $749.95.

From Cubicle 7:

Cubicle 7 Entertainment is proud to announce the Enemy Within Collector’s Edition, a magnificent 10-book set presented in 5 gloriously illustrated slip cases.

At the appointed time, we shall rise from our secret places and thrown down the towns and cities of the Empire. Chaos will cover this land, and we, the Chosen Servants, shall be exalted in HIS eyes. Hail to Tzeentch, Changer of the Ways! Njawrr’thakh ‘Lzimbarr Tzeentch!’

Warhammer Fantasy Roleplay The Enemy Within Collector's Edition Splash Covers (Cubicle 7 Entertainment)The Enemy Within Collector’s Edition contains the revised and updated Director’s Cut of one of the most highly regarded roleplaying campaigns ever written. It also includes five bonus Companion volumes filled with commentaries, additional material, new subplots and characters, and so much more.

Sounds great! But what is the Enemy Within campaign?

Originally printed over 30 years ago, the Enemy Within campaign is the sequence of WFRP adventures that inspired an entire generation of gamers. It frequently tops polls of the best campaigns ever written, and is widely regarded as one of the most influential roleplaying modules ever written.

We are bringing this classic adventure up-to-date for WFRP 4th edition. To do this, one of the original authors, WFRP legend Graeme Davis, is creating a Director’s Cut of the entire campaign, adding three decades of playtesting and commentary to the existing adventure. He is also revisiting the last two adventures of the campaign, and rewriting them to match his original intentions for how the campaign should conclude.

Jeff McAleer

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