This T’ain’t Magic: Mage Wars Academy Reviewed
Give a watch to find out if Mage Wars Academy is simply a Magic: The Gathering knockoff or a truly unique game deserving your attention.
Give a watch to find out if Mage Wars Academy is simply a Magic: The Gathering knockoff or a truly unique game deserving your attention.
Spirit of ’77 draws its inspiration from flicks like Gone in 60 Seconds, Foxy Brown, Escape from the Planet of the Apes, and Gator as well as television shows like The Six Million Dollar Man, The Rockford Files, and Kung-Fu.
Truthfully, I wasn’t familiar with Sentinel Hill Press or their ongoing yearly Arkham Gazette until Bret Kramer reached out to ask if I’d be interested in reviewing the third issue of the oversized yearly magazine.
Let me take you back, for a moment, to the heady days of gaming in the 1980’s and 90’s. At the time you couldn’t stroll through your friendly local game store without running across a plethora of titles from Game Designers’ Workshop (or GDW as we liked to say) which ranged from miniatures rules to board games to RPGs.
One of the titles which was garnering a lot of attention at this year’s Gen Con was Magic: The Gathering – Arena of the Planeswalkers.
Ares isn’t exactly a company known for lighter fare or card games, yet there aren’t too many games designed for as many as ten people on the market.
Frequent visitors to TGG know I’m a pretty big fan of Chaosium’s Call of Cthulhu and a huge junkie when it comes to anything having to do with H.P. Lovecraft and the Cthulhu mythos. CofC (as we’ve always liked to abbreviate the title) has been a long time favorite RPG of mine as I spent nearly two decades running adventures using the system.
Humanity has taken to the stars and established colonies throughout the galaxy and, as in just about all science fiction, mankind finds they are not alone.
The Last Rail is an abstracted look at the building of the first transcontinental railroad across the United States.
The premise of The Village Crone is that each of the players represents an old, witchy hag who is vying to become the self-appointed crone of the village of Wickersby.
Jeff reviews the Victorian era Steampunk mech game Heavy Steam.
Jeff takes on the last player standing card game Exploding Kittens.
Jeff reviews the deck building game Martial Arts – The Card Game from Artistic Justice Games.
Cubicle 7 has sliced out a very nice niche for themselves with their line of Cthulhu Britannica releases over the past few years and titles such as Shadows Over Scotland, Folklore, Avalon, and the initial adventure book (bearing the series name) have not only been exceptionally well received by gamers but have won a slew of awards too.
One of the big Cubicle 7 releases at this year’s Gen Con was the Lone Wolf Adventure Game and the boxed set was certainly doing brisk sales.