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Cubicle 7 to Release Warhammer 40,000 Roleplay: Wrath & Glory PDF This Week

Warhammer 40,000 Roleplay: Wrath and Glory Rulebook (Cubicle 7 Entertainment)This week will see the release of the PDF edition of the Warhammer 40,000 Roleplay: Wrath & Glory RPG from Cubicle 7 Entertainment. This completely revamped game book completely cleans up the previous Ulisses Spiele edition while also expanding character creation options, streamlining gameplay, and introducing a slew of new content. No exact release date has been revealed but we do know the PDF is arriving this week. On a side note, if you already purchased the previous edition at DriveThruRPG, you’ll find the new PDF in your account upon release.

Stay tuned!

From Cubicle 7:

Wrath & Glory is the story of the Gilead System, eight Imperial worlds cut off from the Emperor’s light by the Great Rift. The new Rulebook focuses on the Gilead System, allowing you to tell your own stories in a society beset by daemonic invasion and internal corruption. 

Character Creation has been streamlined, with a focus on Frameworks. With so many choices of who and what you can play, you’ll want to decide the focus of your game early! 

The Factions Chapter is a primer on life in the 41st Millennium, detailing each of the organisations vying for supremacy in the Warp-torn Gilead System. Here you’ll find expanded background options for every Faction, each of which provides a bonus during play. 

The Archetypes you know and love have been presented in an easy-to-read, single-page format. All requirements have been removed, and extra bonuses have been added to complement the slight changes to Wrath & Glory. The Attribute, Skill, and Talent suggestions are ideal for guiding new players through making a character, or building quick NPCs on the fly. 

Warhammer 40,000 Roleplay: Wrath and Glory Art (Cubicle 7 Entertainment)The Wrath & Glory Talent list has been massively expanded into an entire chapter for a greater range of character customisation. Some of these are classic Warhammer fare we know and love — tearing through armour, proficiency with blazing promethium, and, of course, MORE DAKKA! There are other choices for investigative or social-based games. Talents like Conversational Cogitator bring the focus back to roleplaying, letting you use the augmetics of your mechanised mind to calculate the best response in any conversation. 

Once you’ve survived a few adventures (hopefully without losing too many limbs), you’ll have gathered some Experience Points (XP). The new Advancement chapter has overhauled the Ascension system, allowing you to change Archetypes, take new Ascension Packages, or just spend your XP on cool stuff. The system is designed to be both robust and flexible to suit any group.  

The essential Rules have been reviewed, edited, playtested, and presented with a focus on clarity and quick understanding. Very little has changed bar a few simplifications, which will mean you’re using the book less and your imagination more. 

Combat is around every corner in the grim darkness of the 41st Millennium. We’ve gone through all the errata for Wrath & Glory, taking the same approach as with the Rules. Combat is largely unchanged, apart from simplification, clarification, and some cool new optional rules, including an entirely new Stealth system. 

We’ve addressed errata issues with everything from Reloads to Wounds, but rest assured we won’t stop here. Keep an eye on our blog, FacebookTwitter, and Instagram pages to find out where you can submit your own questions, errata, or suggestions soon! 

Jeff McAleer

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