Ludonaute has a new title arriving (it’s actually the second edition but few people got their hands on the first) which will provide gamers a look into the challenges faced by Lewis and Clark’s Corp of Discovery. Designed for one to five players, in the aptly titled Lewis & Clark: The Expedition you are put in command of your very own Corp of Discovery looking to trace a path to the west coast from the Midwest in the first decade of the 19th century. The card game is set for a March 2014 release (distributed through Asmodee Editions) and carries an MSRP of $50.00.
On November 30, 1803, the United States purchased Louisiana from Napoleon. U.S. President Thomas Jefferson decided to send two explorers – Meriwether Lewis and William Clark – to discover this huge terra incognita.
Lewis & Clark is a board game in which the players manage an expedition intended to cross the North American continent. Their goal is to be the first to reach the Pacific. Each one has his own Corps of Discovery that will be completed by the Native Americans and the trappers met during the journey. He has to cleverly manage his characters and also the resources he finds along the way. Beware, sometimes frugality is better than abundance.
Lewis & Clark features dual use cards. To be activated, one card must be combined with another one, which becomes unavailable for a while. Thus, players are faced with a constant dilemma: play a card or sacrifice it. During the game, each player acquires character cards that enlarge his hand, building a crew that gives him more options but it needs to be optimized as he will recycle his cards more slowly. This new “handbuilding” mechanism fits strongly the historical background.
Since the aim of the game is to be the first on the Pacific coast, the timing and the opportunistic use of the other players’ positions are crucial.