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Lead Your Faction in a Coup d’état in ‘Chile ’73’ from Tiny Battle

Chile '73 (Tiny Battle Publishing)The newest release from Tiny Battle Publishing looks to be a unique departure from what fans of the company are used to seeing. In Chile ’73, two to four players will lead rival factions who seek to overthrow the Chilean government by both political manipulation and force. It looks as there’s quite a bit doing on under the hood of this design as it plays in 45-90 minutes. You can score the print edition of the game for $19.99 or head to Wargame Vault and get the print and play for $6.99.

From Tiny Battle:

“Before the military coup in Chile, we had the idea that military coups happen in Banana Republics, somewhere in Central America. It would never happen in Chile. Chile was such a solid democracy. And when it happened, it had brutal characteristics.” – Isabel Allende

Coup d’etats are a messy business. Far from carefully orchestrated military precision, when various factions of a populace overthrow a government (especially when they did so before the age of internet), operations are strung together in secrecy, with limited communication between even likeminded factions. Veteran game designer Brian Train’s brand new thriller of a game, Chile ’73, brings the secrecy, the suspense, and then the all-out battle of the coup to your game table. In the first portion of the game, two to four players plot secretly to carry out their own plans to gain or maintain rule of Chile, plotting and scrambling to position their forces to best advantage. Once the coup begins, the entire game shifts to open warfare. Loyalties are revealed, and players battle to the finish.

Civilian and paramilitary units face off against military ground forces, aided by tactical air units and transport aircraft. Do you have what it takes to elevate your cause to supremacy?

Chile '73 Board (Tiny Battle Publishing)

Jeff McAleer

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3 Comments

  1. Brian Train says:

    Thanks for your comment on Chile 73.
    The actual length of time for a game is 45 to 90 minutes!
    Tiny Battle has corrected that on their website.
    The maximum number of players is not limited to four, either – this is a small-format game with 43 units to recruit and manipulate, so four players would give about ten units each.
    If you had more players they would likely have fewer than ten units each… on the other hand, having more players picking different sides would make it more exciting.

    • Jeff McAleer says:

      Sweet! Thanks for clearing that up Brian. I have to admit I was pretty surprised Tiny Battle was indicating a much longer play time. I’ve made the edit to the news piece to reflect the change. Interesting that you can bring quite a few more player to the table for this as well.

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