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Minion Launches Hegemonic on Kickstarter

Hegemonic LogoMinion Games has launched their sixth Kickstarter project and this time around it’s a science fiction game of exploration and empire building. In Hegemonic two to six players compete to create the most awe inspiring space faring race in the known (and unknown) galaxy. The project is now live and runs through February 4th.

From Minion:

Hegemonic is a game of galactic exploration, empire building, conflict, and cunning for 2-6 players playable in 30 to 45 minutes per player. Designed by Oliver Kiley.

It is a momentous time for the Post-Human Assembly. Having populated the Milky Way Galaxy, the Great Houses turn their eyes towards a neighboring galaxy, endeavoring to venture across the inter-galactic void to stake claim among uncharted stars. Each Great House seeks dominance, for in the race to achieve hegemony only one will be victorious.

Hegemonic Components

In Hegemonic, each player assumes the leadership of a Great House. Players will explore sectors of the galaxy; build up their empire’s industrial, political, and martial capacity; employ far-reaching technologies to outmaneuver and out fight competing empires; and perform calculated actions to plot their way to hegemony.

Hegemonic is distinct among empire-building games because the industrial, political, and martial systems of your empire each expand your overall economy, can be used to initiate direct conflicts across lines, and contribute power towards victory. Players earn points at the end of every turn based on the relative power they have in each galaxy region. Players able to strategically hold and maintain a majority stake in the regions through industrial expansion, political leverage, and military force, will be poised for victory. But never underestimate a well-timed and daring move from your opponent – they may snatch victory from your grip!

Hegemonic is a game of galactic exploration, empire building, conflict, and cunning that’s playable in 30-45 minutes per player. Each player assumes the role of a Great House Leader, exploring sectors of the new galaxy; building industrial, political, and martial systems; employing far-reaching technologies; and performing calculated actions to leverage their power. The game scales from 2-6 players and uses a modular board system to create a balanced and highly replayable experience.

Jeff McAleer

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