Zoch’s Mord im Arosa is available in the USA. A 3D murder mystery game designed by Alessandro Zucchini. The game features an eight floor hotel that is erected in the center of the table. The players all have a certain number of colored wooden cubes, and these get dropped into the tower as they make guesses as to who the murderer is. Each floor has small doors that can be opened so that you can see who’s cubes land on each floor. The cubes are then re-dropped into the tower, with an additional one added if the player guessed which cubes they will find incorrectly.
Interestingly enough, you have to listen to the cubes as they drop, so that you can identify where to make your next guess. The game looks like a lot of fun, as a light family game with a lot of luck. It is for two to six players and you can get it right now.
Here’s Zoch’s description of the game:
“Mord im Arosa” is a three-dimensional mystery game. The totally new game concept brings a thrilling and tense atmosphere to the gaming table.
Somewhere on the eight levels of the hotel tower, two crime victims are found one after another. Any player could be the murderer. However, you cannot see where the tracks of the suspects go – you can only hear it. A unique and smartly arranged interplay of suspicion and forensics guarantees astonishing and mysterious twists and turns: tracks disappear and reappear in other places…
A player who is caught too often at the wrong time and place will be found guilty through the burden of proof.
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I’m not sure how little wooden cubes creates a “thrilling and tense atmosphere”… When I saw 3-D, I thought it would be something a bit more exciting than cubes.
The audible clues do peak my curiosity though.